AddItem
Adds an item to the store.
Example
storeItem = CL.UnlockContentItem()
storeItem.name = weaponName
storeItem.dependItemName = dependWeapon
storeItem.iconName = weaponName
storeItem.contentType = CL.UnlockContentConfig.UnlockContentType.Weapon
storeItem.unlockRequireCoinNum = 1
CL.UnlockContentConfig.AddItem(storeItem)
User Variables
No user variables.
FAQ
Where do I add this script?
This script is already included by default in WMD_WeaponModDemo.txt
.